268 lines
9.5 KiB
Nim
268 lines
9.5 KiB
Nim
import asyncdispatch, asyncnet, os, strformat, strutils, tables
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from nativeSockets import Domain, SockType, Protocol
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from net import IpAddress, Port, isIpAddress, `$`
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from posix import CMSG_SPACE
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import asyncutils
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import ../../message
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import random
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const rendezvousServers: seq[tuple[hostname: string, port: Port]] = @[
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("strangeplace.net", Port(5320)),
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("ulrich.earth", Port(5320))
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]
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type
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PunchdResponse = Future[tuple[msgContent: string, sock: AsyncSocket]]
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PunchdProgressCb = proc (future: PunchdResponse, msgContent: string) {.async.}
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OutgoingPunchdMessage = object
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future: PunchdResponse
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progressCb: PunchdProgressCb
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PunchdConnection = object
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sock: AsyncSocket
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outMessages: TableRef[string, OutgoingPunchdMessage]
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inConnections: FutureStream[AsyncSocket]
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ServerConnection = object
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sock: AsyncSocket
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outMessages: TableRef[string, Future[string]]
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peerNotifications: FutureStream[string]
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probedIp: IpAddress
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srcPort: Port
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probedSrcPorts: seq[Port]
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# Punchd messages
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Progress* = object
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command: string
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args: string
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# Server messages
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OkGetPeerinfo* = object
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ip: string
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localPort: Port
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probedPorts: seq[Port]
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OkGetEndpoint* = object
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ip: IpAddress
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port: Port
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NotifyPeer* = object
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sender: string
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recipient: string
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technique: string
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srcIp: IpAddress
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srcPort: Port
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probedSrcPorts: seq[Port]
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dstIp: IpAddress
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dstPort: Port
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probedDstPorts: seq[Port]
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extraArgs: string
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# Exceptions
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PunchdError = object of ValueError # FIXME: not used yet
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ServerError = object of ValueError
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proc usage() =
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echo &"usage: {paramStr(0)} PEER_ID [OTHER_PEER_ID]"
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proc handleServerMessages(conn: ServerConnection) {.async.} =
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while true:
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let line = await conn.sock.recvLine(maxLength = 400)
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let args = line.parseArgs(3, 1)
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case args[0]:
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of "ok":
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let future = conn.outMessages[args[1]]
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conn.outMessages.del(args[1])
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future.complete(args[2])
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of "error":
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let future = conn.outMessages[args[1]]
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conn.outMessages.del(args[1])
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future.fail(newException(ServerError, args[2]))
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of "notify-peer":
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asyncCheck conn.peerNotifications.write(line.substr(args[0].len + 1))
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else:
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raise newException(ValueError, "invalid server message")
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proc handlePunchdMessages(conn: PunchdConnection) {.async.} =
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while true:
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let fd = conn.sock.getFd.AsyncFD
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let cmsgSize = CMSG_SPACE(sizeof(AsyncFD).csize_t)
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let resp = await fd.asyncRecvMsg(400, cmsgSize)
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let line = resp.data.strip(leading = false, trailing = true, chars = {'\n'})
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echo "received punchd message: ", line
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let args = line.parseArgs(3, 1)
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case args[0]:
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of "ok":
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let outMsg = conn.outMessages[args[1]]
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conn.outMessages.del(args[1])
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if resp.cmsgs.len < 1:
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echo "no cmsg"
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raise newException(ValueError, "invalid punchd message")
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let sock = newAsyncSocket(resp.cmsgs[0].getFd)
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register(sock.getFd.AsyncFD)
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outMsg.future.complete((args[2], sock))
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of "error":
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let outMsg = conn.outMessages[args[1]]
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conn.outMessages.del(args[1])
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outMsg.future.fail(newException(PunchdError, args[2]))
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of "progress":
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let outMsg = conn.outMessages[args[1]]
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asyncCheck outMsg.progressCb(outMsg.future, args[2])
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else:
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raise newException(ValueError, "invalid punchd message")
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proc sendRequest(connection: PunchdConnection, command: string, content: string,
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progressCb: PunchdProgressCb = nil): PunchdResponse =
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result = newFuture[PunchdResponse.T]("sendRequest")
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let id = $rand(uint32)
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asyncCheck connection.sock.send(&"{command}|{id}|{content}\n")
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let outMsg = OutgoingPunchdMessage(future: result, progressCb: progressCb)
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echo "id = ", id
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connection.outMessages[id] = outMsg
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proc sendRequest(connection: ServerConnection, command: string,
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content: string): Future[string] =
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result = newFuture[string]("sendRequest")
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let id = $rand(uint32)
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var request: string
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if content.len != 0:
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request = &"{command}|{id}|{content}\n"
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else:
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request = &"{command}|{id}\n"
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asyncCheck connection.sock.send(request)
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connection.outMessages[id] = result
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proc acceptConnection(punchdConn: PunchdConnection, command: string,
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msgContent: string) {.async.} =
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echo "accepting connection ", msgContent
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let resp = await punchdConn.sendRequest(command, msgContent)
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asyncCheck punchdConn.inConnections.write(resp.sock)
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proc handlePeerNotifications(serverConn: ServerConnection,
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punchdConn: PunchdConnection,
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peerId: string) {.async.} =
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while true:
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let (hasData, data) = await serverConn.peerNotifications.read
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if not hasData:
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break
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try:
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let msg = parseMessage[NotifyPeer](data)
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# FIXME: check if we want to receive messages from the sender
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echo "received message from ", msg.sender
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let probedSrcPorts = msg.probedSrcPorts.join(",")
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let probedDstPorts = msg.probedDstPorts.join(",")
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let req = &"{msg.technique}|{msg.srcIp}|{msg.srcPort}|{probedSrcPorts}|{msg.dstIp}|{msg.dstPort}|{probedDstPorts}|{msg.extraArgs}"
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asyncCheck acceptConnection(punchdConn, "respond", req)
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except ValueError as e:
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echo e.msg
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discard
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proc punchHole(punchdConn: PunchdConnection, serverConn: ServerConnection,
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peerId: string, otherPeerId: string, technique: string):
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Future[AsyncSocket] {.async.} =
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let sResp = await serverConn.sendRequest("get-peerinfo", otherPeerId)
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let peerInfo = parseMessage[OkGetPeerinfo](sResp)
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proc progressCb(future: PunchdResponse, msgContent: string) {.async.} =
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try:
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let parsedResp = parseMessage[Progress](msgContent)
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let req = &"{peerId}|{otherPeerId}|{parsedResp.command}|{parsedResp.args}"
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discard await serverConn.sendRequest("notify-peer", req)
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except ServerError as e:
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future.fail(e)
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except ValueError as e:
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future.fail(e)
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let myProbedPorts = serverConn.probedSrcPorts.join(",")
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let probedPeerPorts = peerInfo.probedPorts.join(",")
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let req = &"{technique}|{serverConn.probedIp}|{serverConn.srcPort}|{myProbedPorts}|{peerInfo.ip}|{peerInfo.localPort}|{probedPeerPorts}"
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let pResp = await punchdConn.sendRequest("initiate", req, progressCb)
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result = pResp.sock
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proc getEndpoint(srcPort: Port, serverHostname: string, serverPort: Port):
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Future[OkGetEndpoint] {.async.} =
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let sock = newAsyncSocket()
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var failCount = 0
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while true:
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try:
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sock.bindAddr(srcPort)
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break
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except OSError as e:
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if failCount == 3:
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raise e
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failCount.inc
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await sleepAsync(100)
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await sock.connect(serverHostname, serverPort)
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let id = rand(uint32)
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await sock.send(&"get-endpoint|{id}\n")
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let line = await sock.recvLine(maxLength = 400)
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let args = line.parseArgs(3)
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assert(args[0] == "ok")
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assert(args[1] == $id)
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result = parseMessage[OkGetEndpoint](args[2])
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let emptyLine = await sock.recvLine(maxLength = 400)
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assert(emptyLine.len == 0)
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sock.close()
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proc initServerConnection(srcPort: Port): Future[ServerConnection] {.async.} =
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result.srcPort = srcPort
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for r in rendezvousServers:
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let endpoint = await getEndpoint(srcPort, r.hostname, r.port)
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# FIXME: what if we get get different IPs from different servers
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result.probedIp = endpoint.ip
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result.probedSrcPorts.add(endpoint.port)
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result.sock = await asyncnet.dial(rendezvousServers[0].hostname,
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rendezvousServers[0].port)
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result.outMessages = newTable[string, Future[string]]()
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result.peerNotifications = newFutureStream[string]("initServerConnection")
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proc runApp(peerId: string, otherPeerId: string = "") {.async.} =
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randomize() # initialize random number generator
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var punchdConn = PunchdConnection()
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punchdConn.sock = newAsyncSocket(AF_UNIX, SOCK_STREAM, IPPROTO_IP)
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punchdConn.outMessages = newTable[string, OutgoingPunchdMessage]()
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punchdConn.inConnections = newFutureStream[AsyncSocket]("runApp")
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await punchdConn.sock.connectUnix("/tmp/punchd.socket")
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asyncCheck handlePunchdMessages(punchdConn)
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let srcPort = rand(Port(1024) .. Port.high)
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if otherPeerId.len == 0:
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# register and wait for connections
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echo &"init server connection, source port: {srcPort}"
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let serverConn = await initServerConnection(srcPort)
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asyncCheck handleServerMessages(serverConn)
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asyncCheck handlePeerNotifications(serverConn, punchdConn, peerId)
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let probedPorts = serverConn.probedSrcPorts.join(",")
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let req = &"{peerId}|{serverConn.probedIp}|{serverConn.srcPort}|{probedPorts}"
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echo "registering: ", req
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discard await serverConn.sendRequest("register", req)
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while true:
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let (hasSock, sock) = await punchdConn.inConnections.read
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if not hasSock:
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break
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echo "accepted!"
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let msg = await sock.recv(4)
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echo "received message: ", msg
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await sock.send("pong")
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sock.close()
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else:
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# initiate a new connection
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var serverConn = await initServerConnection(srcPort)
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asyncCheck handleServerMessages(serverConn)
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let sock = await punchHole(punchdConn, serverConn, peerId, otherPeerId,
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"udp")
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echo "connected!"
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await sock.send("ping")
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let msg = await sock.recv(4)
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echo "received message: ", msg
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sock.close()
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proc main() =
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if paramCount() < 1 or paramCount() > 2:
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usage()
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quit(1)
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if paramCount() == 2:
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waitFor runApp(paramStr(1), paramStr(2))
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else:
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waitFor runApp(paramStr(1))
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when isMainModule:
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main()
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