punchd/asyncutils.nim

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Nim
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import asyncdispatch, threadpool, osproc
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from os import
osLastError,
newOsError
from sequtils import
map,
foldl
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from posix import
EINTR,
EWOULDBLOCK,
EAGAIN,
IOVec,
Tmsghdr,
Tcmsghdr,
SocketHandle,
CMSG_SPACE,
CMSG_FIRSTHDR,
CMSG_NXTHDR,
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CMSG_LEN,
CMSG_DATA,
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SOL_SOCKET,
SCM_RIGHTS,
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sendmsg,
recvmsg
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proc asyncExecCmd*(command: string): Future[int] =
let event = newAsyncEvent()
let future = newFuture[int]("asyncExecCmd")
proc execCmdBackground(event: AsyncEvent, command: string): int =
result = execCmd(command)
event.trigger()
let flowVar = spawn execCmdBackground(event, command)
proc callback(fd: AsyncFD): bool =
future.complete(^flowVar)
true
addEvent(event, callback)
return future
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type ControlMessage* = object
level*: int
msgType*: int
data*: string
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proc fromFd*(fd: AsyncFD): ControlMessage =
result = ControlMessage(level: SOL_SOCKET,
msgType: SCM_RIGHTS,
data: newString(sizeof(AsyncFD)))
cast[ptr AsyncFD](result.data.cstring)[] = fd
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proc asyncSendMsg*(fd: AsyncFD, data: string,
cmsgs: seq[ControlMessage] = @[]): Future[void] =
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var retFuture = newFuture[void]("asyncSendMsg")
proc cb(sock: AsyncFD): bool =
result = true
# sendmsg needs an array of iovec structs as described in the writev(2) man
# page. The message is passed as a msghdr struct which may contain ancillary
# data, see sendmsg(2) man page.
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var iovec = IOVec(iov_base: data.cstring,
iov_len: data.len.csize_t)
var msg = Tmsghdr(msg_iov: addr iovec,
msg_iovlen: 1)
var cmsgBuf: string
if cmsgs.len > 0:
proc space(c: ControlMessage): csize_t = CMSG_SPACE(c.data.len.csize_t)
let cmsgBufLen = cmsgs.map(space).foldl(a + b, 0.csize_t)
cmsgBuf = newString(cmsgBufLen)
msg.msg_control = cmsgBuf.cstring
msg.msg_controllen = cmsgBufLen
var cmsgHeader = CMSG_FIRSTHDR(addr msg)
for cmsg in cmsgs:
cmsgHeader.cmsg_len = CMSG_LEN(cmsg.data.len.csize_t)
cmsgHeader.cmsg_level = cmsg.level.int32
cmsgHeader.cmsg_type = cmsg.msgType.int32
copyMem(CMSG_DATA(cmsgHeader), cmsg.data.cstring, cmsg.data.len)
cmsgHeader = CMSG_NXTHDR(addr msg, cmsgHeader)
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let res = sendmsg(sock.SocketHandle, addr msg, 0)
if res < 0:
let lastError = osLastError()
if lastError.int32 != EINTR and
lastError.int32 != EWOULDBLOCK and
lastError.int32 != EAGAIN:
retFuture.fail(newOSError(lastError))
else:
result = false
else:
retFuture.complete()
addWrite(fd, cb)
return retFuture