2020-07-06 15:10:10 +02:00
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import asyncdispatch, asyncnet, os, strformat, strutils, tables
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from nativeSockets import Domain, SockType, Protocol
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from net import IpAddress, Port, isIpAddress, `$`
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import asyncutils
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import ../../message
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import random
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type
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PunchdResponse = Future[tuple[msgContent: string, sock: AsyncSocket]]
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PunchdProgressCb = proc (future: PunchdResponse, msgContent: string) {.async.}
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OutgoingPunchdMessage = object
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future: PunchdResponse
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progressCb: PunchdProgressCb
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PunchdConnection = object
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sock: AsyncSocket
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outMessages: TableRef[string, OutgoingPunchdMessage]
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inConnections: FutureStream[AsyncSocket]
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ServerConnection = object
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sock: AsyncSocket
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outMessages: TableRef[string, Future[string]]
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peerNotifications: FutureStream[string]
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# Punchd messages
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ProgressTcpSyniConnect* = object
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command: string
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args: string
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# Server messages
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OkGetInfo* = object
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ip: string
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ports: array[3, uint16]
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NotifyEndpoint* = object
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command: string
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ip: IpAddress
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port: Port
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NotifyPeer* = object
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sender: string
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recipient: string
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command: string
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srcIp: IpAddress
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srcPorts: array[3, Port]
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dstIp: IpAddress
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dstPorts: array[3, Port]
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seqNumbers: array[10, uint32]
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# Exceptions
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PunchdError = object of ValueError # FIXME: not used yet
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ServerError = object of ValueError
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proc usage() =
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echo &"usage: {paramStr(0)} SERVER_HOSTNAME SERVER_PORT PEER_ID [OTHER_PEER_ID]"
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proc handleServerMessages(connection: ServerConnection) {.async.} =
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while true:
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let line = await connection.sock.recvLine(maxLength = 400)
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let args = line.parseArgs(3, 1)
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case args[0]:
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of "ok":
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let future = connection.outMessages[args[1]]
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connection.outMessages.del(args[1])
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future.complete(args[2])
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of "error":
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let future = connection.outMessages[args[1]]
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connection.outMessages.del(args[1])
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future.fail(newException(ServerError, args[2]))
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of "notify-peer":
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2020-07-06 15:25:10 +02:00
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asyncCheck connection.peerNotifications.write(line.substr(args[0].len + 1))
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2020-07-06 15:10:10 +02:00
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else:
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raise newException(ValueError, "invalid server message")
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proc handlePunchdMessages(connection: PunchdConnection) {.async.} =
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while true:
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let fd = connection.sock.getFd.AsyncFD
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let resp = await fd.asyncRecvMsg(size = 400, cmsgSize = sizeof(AsyncFD))
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let args = resp.data.parseArgs(3, 1)
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case args[0]:
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of "ok":
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let outMsg = connection.outMessages[args[1]]
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connection.outMessages.del(args[1])
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if resp.cmsgs.len != 1:
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raise newException(ValueError, "invalid punchd message")
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let sock = newAsyncSocket(resp.cmsgs[0].getFd)
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register(sock.getFd.AsyncFD)
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outMsg.future.complete((args[2], sock))
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of "error":
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let outMsg = connection.outMessages[args[1]]
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connection.outMessages.del(args[1])
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outMsg.future.fail(newException(ServerError, args[2]))
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of "progress":
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let outMsg = connection.outMessages[args[1]]
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asyncCheck outMsg.progressCb(outMsg.future, args[2])
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else:
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raise newException(ValueError, "invalid punchd message")
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proc sendRequest(connection: PunchdConnection, command: string, content: string,
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progressCb: PunchdProgressCb = nil): PunchdResponse =
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result = newFuture[PunchdResponse.T]("sendRequest")
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let id = $rand(uint32)
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asyncCheck connection.sock.send(&"{command}|{id}|{content}\n")
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let outMsg = OutgoingPunchdMessage(future: result, progressCb: progressCb)
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echo "id = ", id
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connection.outMessages[id] = outMsg
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proc sendRequest(connection: ServerConnection, command: string,
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content: string): Future[string] =
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result = newFuture[string]("sendRequest")
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let id = $rand(uint32)
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asyncCheck connection.sock.send(&"{command}|{id}|{content}\n")
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connection.outMessages[id] = result
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proc acceptConnection(punchdConn: PunchdConnection, command: string,
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msgContent: string) {.async.} =
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echo "accepting connection ", msgContent
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let resp = await punchdConn.sendRequest(command, msgContent)
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asyncCheck punchdConn.inConnections.write(resp.sock)
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proc handlePeerNotifications(serverConn: ServerConnection,
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punchdConn: PunchdConnection,
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peerId: string) {.async.} =
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while true:
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let (hasData, data) = await serverConn.peerNotifications.read
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if not hasData:
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break
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try:
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let msg = parseMessage[NotifyPeer](data)
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# FIXME: check if we want to receive messages from the sender
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echo "received message from ", msg.sender
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let srcPorts = msg.srcPorts.join(",")
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let dstPorts = msg.dstPorts.join(",")
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let seqNumbers = msg.seqNumbers.join(",")
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let req = &"{msg.srcIp}|{srcPorts}|{msg.dstIp}|{dstPorts}|{seqNumbers}"
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asyncCheck acceptConnection(punchdConn, msg.command, req)
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except ValueError as e:
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echo e.msg
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discard
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proc punchHole(punchdConn: PunchdConnection, serverConn: ServerConnection,
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ipAddress: IpAddress, peerId: string,
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otherPeerId: string): Future[AsyncSocket] {.async.} =
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let sResp = await serverConn.sendRequest("get-info", otherPeerId)
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let peerInfo = parseMessage[OkGetInfo](sResp)
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proc progressCb(future: PunchdResponse, msgContent: string) {.async.} =
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try:
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let parsedResp = parseMessage[ProgressTcpSyniConnect](msgContent)
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let req = &"{peerId}|{otherPeerId}|{parsedResp.command}|{parsedResp.args}"
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discard await serverConn.sendRequest("notify-peer", req)
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except ServerError as e:
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future.fail(e)
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except ValueError as e:
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future.fail(e)
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let myPorts = &"{1234},{1234},{1234}"
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let peerPorts = peerInfo.ports.join(",")
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let req = &"{ipAddress}|{myPorts}|{peerInfo.ip}|{peerPorts}"
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let pResp = await punchdConn.sendRequest("tcp-syni-connect", req, progressCb)
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result = pResp.sock
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proc runApp(serverHostname: string, serverPort: Port, peerId: string,
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otherPeerId: string = "") {.async.} =
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# TODO: determine endpoint in another proc
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randomize() # initialize random number generator
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var punchdConn = PunchdConnection()
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punchdConn.sock = newAsyncSocket(AF_UNIX, SOCK_STREAM, IPPROTO_IP)
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punchdConn.outMessages = newTable[string, OutgoingPunchdMessage]()
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punchdConn.inConnections = newFutureStream[AsyncSocket]("runApp")
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await punchdConn.sock.connectUnix("/tmp/punchd.socket")
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var serverConn = ServerConnection()
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serverConn.sock = await asyncnet.dial(serverHostname, serverPort, IPPROTO_TCP)
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serverConn.outMessages = newTable[string, Future[string]]()
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serverConn.peerNotifications = newFutureStream[string]("runApp")
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let resp = await serverConn.sock.recvLine(maxLength = 400)
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let endpoint = parseMessage[NotifyEndpoint](resp)
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echo &"rendezvous server says I am {endpoint.ip}:{endpoint.port.int}"
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asyncCheck handlePunchdMessages(punchdConn)
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asyncCheck handleServerMessages(serverConn)
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asyncCheck handlePeerNotifications(serverConn, punchdConn, peerId)
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if otherPeerId.len == 0:
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# register and wait for connections
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let req = &"{peerId}|{endpoint.ip}|{endpoint.port.int},{endpoint.port.int},{endpoint.port.int}"
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discard await serverConn.sendRequest("register", req)
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echo "registered"
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while true:
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let (hasSock, sock) = await punchdConn.inConnections.read
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if not hasSock:
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break
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echo "got connection"
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let msg = await sock.recv(1000)
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echo "received message: ", msg
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await sock.send("pong")
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else:
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# initiate a new connection
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let sock = await punchHole(punchdConn, serverConn, endpoint.ip, peerId,
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otherPeerId)
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await sock.send("ping")
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let msg = await sock.recv(1000)
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echo "received message: ", msg
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proc main() =
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if paramCount() < 3 or paramCount() > 4:
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usage()
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quit(1)
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let portNumber = paramStr(2).parseUInt
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if portNumber > uint16.high:
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usage()
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quit(1)
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if paramCount() == 4:
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waitFor runApp(paramStr(1), Port(portNumber), paramStr(3), paramStr(4))
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else:
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waitFor runApp(paramStr(1), Port(portNumber), paramStr(3))
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when isMainModule:
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main()
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