164 lines
5.6 KiB
Rust
164 lines
5.6 KiB
Rust
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// Copyright 2022 Christian Ulrich
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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use std::io;
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use std::ops::Range;
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pub struct CaveScan {
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tiles: Vec<Vec<bool>>,
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origin: (usize, usize),
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x_window: Range<usize>,
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y_window: Range<usize>,
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}
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pub struct Falls<'a> {
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scan: &'a mut CaveScan,
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}
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impl CaveScan {
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fn insert_hline(&mut self, start: (usize, usize), end: (usize, usize)) {
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assert!(start.1 == end.1);
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for i in start.0..=end.0 {
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self.set_tile((i, start.1), true);
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}
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}
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fn insert_vline(&mut self, start: (usize, usize), end: (usize, usize)) {
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assert!(start.0 == end.0);
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for i in start.1..=end.1 {
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self.set_tile((start.0, i), true);
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}
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}
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pub fn from_stdin(origin: (usize, usize)) -> Result<CaveScan, &'static str> {
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const ERROR: &str = "input file contains invalid line";
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let mut result = Self {
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tiles: vec![vec![false]],
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origin: origin,
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x_window: origin.0..origin.0,
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y_window: origin.1..origin.1,
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};
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for line in io::stdin().lines() {
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let line = match line {
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Ok(line) if { line.len() > 0 } => line,
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_ => break,
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};
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let points: Result<Vec<(usize, usize)>, _> = line
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.split(" -> ")
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.map(|part| part.split_once(',').ok_or(ERROR))
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.map(|split| {
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Ok((
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split?.0.parse().map_err(|_| ERROR)?,
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split?.1.parse().map_err(|_| ERROR)?,
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))
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})
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.collect();
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for points in points?.windows(2) {
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let start = points.get(0).ok_or(ERROR)?;
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let end = points.get(1).ok_or(ERROR)?;
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match (start, end) {
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(s, e) if { s.0 == e.0 && s.1 > e.1 } => result.insert_vline(*e, *s),
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(s, e) if { s.0 == e.0 } => result.insert_vline(*s, *e),
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(s, e) if { s.1 == e.1 && s.0 > e.0 } => result.insert_hline(*e, *s),
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(s, e) if { s.1 == e.1 } => result.insert_hline(*s, *e),
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_ => return Err(ERROR),
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}
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}
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}
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Ok(result)
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}
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fn bottom(&self) -> usize {
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self.tiles.len()
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}
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fn tile(&self, pos: (usize, usize)) -> bool {
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if pos.0 < self.x_window.start
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|| pos.0 > self.x_window.end
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|| pos.1 < self.y_window.start
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|| pos.1 > self.y_window.end
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{
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return false;
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}
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self.tiles[pos.1 - self.y_window.start][pos.0 - self.x_window.start]
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}
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fn set_tile(&mut self, pos: (usize, usize), value: bool) {
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if !self.x_window.contains(&pos.0) {
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let new_x_window =
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usize::min(self.x_window.start, pos.0)..usize::max(self.x_window.end, pos.0);
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for line in self.tiles.iter_mut() {
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let old_line = line.clone();
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*line = vec![false; new_x_window.len() + 1];
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let x_offset = self.x_window.start - new_x_window.start;
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line[x_offset..old_line.len() + x_offset].copy_from_slice(&old_line[..]);
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}
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self.x_window = new_x_window;
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}
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if !self.y_window.contains(&pos.1) {
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let new_y_window =
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usize::min(self.y_window.start, pos.1)..usize::max(self.y_window.end, pos.1);
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let head = vec![
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vec![false; self.x_window.len() + 1];
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new_y_window.start - self.y_window.start
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];
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let tail =
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vec![vec![false; self.x_window.len() + 1]; new_y_window.end - self.y_window.end];
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self.tiles = [&head[..], &self.tiles[..], &tail[..]].concat();
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self.y_window = new_y_window;
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}
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self.tiles[pos.1 - self.y_window.start][pos.0 - self.x_window.start] = value;
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}
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fn step_down(&self, origin: (usize, usize)) -> Option<(usize, usize)> {
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let down_pos = (origin.0, origin.1.checked_add(1)?);
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let down_left_pos = (origin.0.checked_sub(1)?, down_pos.1);
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let down_right_pos = (origin.0.checked_add(1)?, down_pos.1);
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let result = match (
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self.tile(down_left_pos),
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self.tile(down_pos),
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self.tile(down_right_pos),
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) {
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(_, false, _) => Some(down_pos),
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(false, true, _) => Some(down_left_pos),
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(true, true, false) => Some(down_right_pos),
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(true, true, true) => None,
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};
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result
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}
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pub fn falls(&mut self) -> Falls {
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Falls { scan: self }
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}
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}
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impl Iterator for Falls<'_> {
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type Item = (usize, usize);
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fn next(&mut self) -> Option<Self::Item> {
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let mut result = self.scan.origin;
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while let Some(pos) = self.scan.step_down(result) {
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result = pos;
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if result.1 == self.scan.bottom() {
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return Some((result.0, usize::MAX));
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}
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}
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self.scan.set_tile(result, true);
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Some(result)
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}
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}
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